Physical Modeling for Pure Data (pmpd) and Real Time Interaction with an Audio Synthesis
نویسنده
چکیده
This article describes an application of physical modeling tools for pure data (pd) for real time interaction between a musician and an audio synthesis. pmpd is a collection of objects for pd providing a very flexible way to particle physical modeling simulation and other kind of comportment-based modelling. pmpd is used for data generation. That is to say that, although they can easily be used to control audio engines, they do not generate audio signals directly. Virtual physical structure can act as a black box between the musician and the audio synthesis. Using pmpd within the pd programming environment allows real-time interactions with this simulation, as well as natural control of a sound. A musician can play with the movement of a virtual structure, which produces sound.
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Using Physical Modelling for Pure Data (pmpd) with an audio and video synthesis
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